![]() ![]() The larger distances the world map lets you cover explains how the game can contain desert environs alongside snowy mountains, swampy forests and a lot more, while seemingly being made by a relatively small team. The example given is the same as in the trailer above: a flock of sheep blocking your path, that you can choose to shoo away or honk your car horn at.Īt points, you'll be able to zoom back to the third-person view we've seen previously, to interact with a character or explore a larger destination in more detail. ![]() Some are forced but in most cases, you will have the option to engage or not," says the blog post. "During travel in world map travel view, you will come across and encounter various events. You travel across the map in vehicles or on foot, and when on foot you're represented as a little hopping doll. The world map is presented with a tilt-shift effect, so like the rest of the game it has an unreal, model-like quality. The trailer above, and a post on the PlayStation blog, offer a look at the world map that strings these vignettes together. Previously Little Devil Inside has seemed like an impossibly diverse set of action dioramas, with puppety characters, Wes Andersony set design and lots of odd, cute combat. ![]()
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